Swain
Overview | Gallery | Statistics | Match History |
Swain [edit]
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The Master Tactician | |||||||
Release Date: | October 5th, 2010 | ||||||
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Primary Attribute: | Mage | ||||||
Secondary Attribute: | Fighter | ||||||
Resource: | Mana | ||||||
Real Name: | Jericho Swain | ||||||
Statistics | |||||||
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525 (+ 90) | ||||||
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7 (+ 0.65) | ||||||
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374 (+ 57) | ||||||
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6 (+ 0.8) | ||||||
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335 | ||||||
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58 (+ 2.7) | ||||||
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0.625 (+ 2.11%) | ||||||
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550 | ||||||
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22.72 (+ 4) | ||||||
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30 (+ 0.5) | ||||||
Skins | |||||||
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Lore
Swain is the visionary ruler of the Noxian empire, commanding its warhosts from the front lines. Though he was crippled in the Ionian wars, Swain seized control of Noxus with ruthless determination and a new, demonic hand. Now, the Grand General marches against a coming darkness that only he can see. | |
"A Noxian knows who he is—and what he must do." |
Abilities
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Competitive Usage
In Premier Tournaments | |||||||
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Event | Bans | Picks | Wins | Losses | Win % | Picked/Banned in % of Games | |
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2014 EU LCS Spring Round Robin | 0 | 1 | 0 | 1 | 0 | 0.9 |
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Season 3 World Championship | 0 | 1 | 0 | 1 | 0 | 1.6 |
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Tencent LPL 2013 Summer | 0 | 1 | 1 | 0 | 100 | 1.2 |
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International Wildcard Tournament | 0 | 1 | 0 | 1 | 0 | 5.9 |
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2012 MLG Fall Championship | 0 | 1 | 0 | 1 | 0 | 2.8 |
Click [Show] for Additional Tournament Stats | |||||||
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Event | Bans | Picks | Wins | Losses | Win % | Picked/Banned in % of Games | |
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Season 2 World Championship | 0 | 1 | 0 | 1 | 0 | 3.2 |
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2012 MLG Summer Championship | 2 | 1 | 0 | 1 | 0 | 5.2 |
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2012 MLG Spring Championship | 0 | 1 | 1 | 0 | 100 | 1.1 |
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Champions Spring 2012 | 0 | 3 | 0 | 3 | 0 | 6.8 |
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IEM Season VI - World Championship | 0 | 3 | 1 | 2 | 33.3 | 6.8 |
Patch History
Q damage down. R healing down.
Swain’s incredible strength this patch is a matter of degrees. Okay, a lot of degrees. While we're happy with the improvements made to Ravenous Flock’s functionality in 6.10 (that is, MR not reducing Swain’s healing), it's opened up a build that allows him to leverage multiple pure-defense items while still dealing (sigh) tons of damage. Given our history with tank Ekko, we're taking steps to prevent tank Swain from becoming a thing. Compared to other mages, Swain is built to take a punch - but engaging him shouldn't feel like a lost cause. Reinforcing offense as his primary scalar should set Swain in the right direction.
Q - Decrepify
R - Ravenous Flock
v6.10
Health per level up. R heals more.
With that out of the way, let’s talk Swain. Simply put, Swain’s not being rewarded enough for his early-game successes, often being ignored or phased out as the game goes on. We’re looking to tackle this by reinforcing what he’s good at - taking hits on the front lines and being a sticky drain-tank, especially against teams with multiple tanks. At present, Swain’s healing is based on the damage dealt - meaning the more magic resist an opponent has, the less health. This means the burly tanks of the world that Swain’s meant to prey on in lane quickly turn predator, reducing both Swain’s damage and sustain through items. We’re flipping the script and letting Swain heal up on tanks with plenty to spare (as well as upping his own natural durability) to keep his fantasy of being contextually unkillable alive and well.
General
Q - Decrepify
R - Ravenous Flock
We're upping Swain's rewards for good Decrepify plays to help offset the loss of reliability. Just as important: his ult's no longer bugged to stop him in his tracks mid-combo.
Q - Decrepify
R - Ravenous Flock
Despite his title, Swain’s largely failed to live up to his promise of a master tactician. Instead, Swain mains have come to embrace him as an unkillable teamfight-tanking monstrosity. Sometimes a champion having split identities can lead to balancing awkwardness (like Kalista, the solo outplay carry with insane teammate synergies), but Swain is more odd than problematic. Sure, ‘Commander Bird Monster’ is weird, but so is Shen being a tanky ninja. We’re not here to judge.
Rather than force one identity over the other, we’re looking at ways to enhance Swain overall. Regardless of why you play the Master Tactician, he’s a tanky mage with DoT’s and that’s not changing. Instead, Swain’s updates are about using his abilities in the right situations to overcome the odds. Careful optimization and placement of his bread-and-butter spells gives Swain the room to tactically outpace the opposition before morphing into an even-more-Ravenous-Flock for the teamfight checkmate.
General
Passive - Carrion Renewal
Q - Decrepify
Swain orders Beatrice to fly towards the center of target area foshort duration. While deployed, Beatrice will target the closest enemy, dealing damage per second and slowing it. Beatrice switches targets if the current target leaves or is killed.
W - Nevermove
E - Torment
R - Ravenous Flock
Swain spawns lesser ravens every 0.2 seconds, dealing damage to targets around him. Lesser ravens heal Swain upon returning to him. Prioritizes champions.
v5.24
W duration lowered at early ranks.
When Swain’s good, his dominance over the lane borders on abusive - and Swain’s pretty good right now, using Corrupting Potions and Deathfire Touches to terrorise the world. We’re making it so that Swain is priced into investing in Nevermove to get the same level of control on his prey.
W - Nevermove
In a world without mana potions (and generally less early mana regeneration), we've identified a few champions for some emergency rations, giving early mana boosts until they can get their footing and purchase items to make up the deficit. This also means we can really understand which champions relied on mana potions as a crutch to limp through the early to mid game, and we can give additional love if necessary.
Mana
- The following champs have +50 base mana and -3 mana scaling (net -1 mana at level 18):
v5.2 Mass Texture Rebalance (Part 6)
- "We're continuing our comprehensive pass at the game's older character textures. As with previous installments, our goal is to improve parity with newer releases and make sure everybody looks at home on the newly-updated Rift."
- TEXTURES : The following textures have been updated:
v3.13 Context: We saw Carrion Renewal as a place to add strength without significantly impacting the phases of the game where Swain already excels.
- Carrion Renewal
- Now additionally restores 9% of maximum Mana on champion kill/assist
- Base Movement Speed increased by 25.
- Basic attack ranged increased to 500 from 480
- Decrepify
- Range increased to 625 from 600
- Slow increased at later ranks to 20 / 25 / 30 / 35 / 40% from 20 / 23 / 26 / 29 / 32%
- Ravenous Flock cooldown reduced to 8 seconds form 10 seconds
- Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
- Basic attack frame speed increased
- Ravenous Flock upkeep cost reduced to 5 / 6 / 7 mana from 5 / 7 / 9
- Fixed a bug where Swain had reduced mana regeneration while in Raven form
- Ravenous Flock now prioritizes champions
- Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions
- Ravenous Flock now heals Swain for 50% of the actual damage he deals (instead of 50% of the raw damage he deals), but the heal is not reduced if the damage is shielded
- Carrion Renewal now restores mana instantly
- Decrepify leash range slightly increased
- Torment range increased to 625 from 600
- Ravenous Flock cooldown decreased to 10 seconds from 15 seconds
- Updated Swain's recommended items
- Decrepify
- Ability power ratio increased to 0.9 from 0.75
- Fixed a bug where it would slow through Highlander or Ragnarok
- Fixed a bug where the damage portion sometimes would not stop after leaving the area
- Nevermove ability power ratio increased to 0.7 from 0.5
- Torment
- Damage increased to 75 / 115 / 155 / 195 / 235 from 72 / 110 / 148 / 186 / 224
- Ability power ratio increased to 0.8 from 0.6
- Carrion Renewal regen increased to 300% from 250%
v1.0.0.102
Swain released
Additional Content
Champion Information
Related Lore
Journal of Justice
- General Du Couteau Vanishes
- Kalamanda in Chaos
- Reinforcements Arrive in Kalamanda
- Boram Darkwill Assassinated
- War in Kalamanda & Noxian High Command in Turmoil
- Kalamanda to Become Field of Justice & Our Forward March
- Swain returns to Noxian High Command
- Swain Seizes Power in Noxus
Other
Champion Spotlight
Art Spotlight
Cinematic
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