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the Aspect of Twilight
Release Date: November 2017
Cost: {{{be}}}
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BE 7800 IP 975 RP
Primary Attribute: Mage
Secondary Attribute: Ranged
Resource: Mana
Health Mini Icon.png Health: 526 (+ 79)
HealthRegen Mini Icon.png Health Regen: 5.42 (+ 0.55)
Mana Mini Icon.png Mana: 280 (+ 92)
ManaRegen Mini Icon.png Mana Regen: 6.5 (+ 0.6)
MovementSpeed Mini Icon.png Movespeed: 340
AttackDamage Mini Icon.png Attack Damage: 56 (+ 3.3)
AttackSpeed Mini Icon.png Attack Speed: 0.625 (+ 2.5%)
Range Mini Icon.png Range: 525
Armor Mini Icon.png Armor: 20.8 (+ 3.5)
MagicResist Mini Icon.png Magic Resist: 30 (+ 0.5)
' Released: / RP


As the embodiment of mischief, imagination, and change, Zoe acts as the cosmic messenger of Targon, heralding major events that reshape worlds. Her mere presence warps the arcane mathematics governing realities, sometimes causing cataclysms without conscious effort or malice. This perhaps explains the breezy nonchalance with which Zoe approaches her duties, giving her plenty of time to focus on playing games, tricking mortals, or otherwise amusing herself. An encounter with Zoe can be joyous and life-affirming, but it is always more than it appears and often extremely dangerous.

As befits her Targonian aspect’s nature, Zoe did not ascend to power in one of the traditional ways. She didn’t win a great victory against overwhelming odds, or sacrifice herself for a noble ideal, or overcome the existential trial of climbing Mount Targon. Instead, Zoe was a normal girl, seemingly chosen at random.

Her Lunari teachers reported Zoe to be an imaginative child, but willful, lazy, easily distracted, and mischievous. One day, as she skipped away from her studies of the holy magics to pursue something “less boring,” she was noticed by the Targonian Aspect of Twilight.

It observed as the young girl playfully mocked the angry cries of the Lunari priests chasing her. Then, after an hour-long pursuit, she found herself cornered by her angry teachers. Before they could grab Zoe, the aspect summoned six objects in front of the girl: a bag of golden coins, a sword, a completed study book, a devotion rug, a silk rope, and a toy ball. Five of these objects could have let her flee or defuse the situation. Zoe chose the sixth option.

Unconcerned with escape, she instead grabbed the toy ball, kicked it toward the wall of an adjoining house, and sang gleefully as it ricocheted among the humorless priests.

Delighted by Zoe’s carefree exuberance, the aspect opened a shimmering portal to the apex of Mount Targon, offering the girl a chance to see the universe. She dove backward into the portal, instantly merging with the aspect, then stuck her tongue out at her dumbfounded teachers as she disappeared.

Following this unusual transcendence, Zoe journeyed to dimensions at the very edge of Targon’s control, playing within realities beyond human comprehension.

Returning home after millennia, Zoe has aged barely a year. Though Runeterra has changed little from her perspective, she arrives full of teenage curiosity for humans and her fellow aspects.

Perhaps her most curious new relationship is with Aurelion Sol. The cosmic dragon’s arrogance, lies, and world-weariness annoy Zoe. In return, she teases the giant creature relentlessly, but when needed, she also protects her “space doggy” and his stars from Pantheon’s wrath. Whether this is simply a whim, possessiveness, or her function as a disrupter, no one can be certain. Because, with Zoe, one can never be sure of what she’s really aiming for… other than her own amusement.

"Your red outfit is so cool! Does the color mean something?"


PassiveMore Sparkles!
More Sparkles!.png
(Innate) After casting an ability, Zoe's next basic attack or bubble within 5 seconds deals 17 - 140 (based on level) (+25% of Ability Power).

QPaddle Star
Paddle Star.png

Paddle Star 2.png
(First Cast) Zoe hurls a star in the target direction that collides with the first enemy hit, dealing magic damage in a small area, increased by 0% - 150% (based on distance travelled).

If the star does not collide with an enemy, it remains stationary for up to 1 second.

Cost: 50 / 55 / 60 / 65 / 70 mana
Cooldown: 7.5 / 7 / 6.75 / 6.5 / 6.25 seconds
Minimum Magic Damage: 18 - 140 (based on level) (+ 40 / 70 / 100 / 130 / 160) (+25% of bonus Ability Power)
Maximum Magic Damage: 45 - 350 (based on level) (+ 100 / 175 / 250 / 325 / 400) (+162.5% of bonus Ability Power)
(Second Cast) She can recast Q mid-flight to redirect the star to a new position near her..

Both the initial cast and reactivation will prime More Sparkles!.

WSpell Thief
Spell Thief.png
(Passive - Spell Thief) Whenever enemy champions cast a summoner spell or item active, they drop the corresponding Spell Shard onto the ground. Spell Shards last for 40 seconds. Some enemy minions spawn with random Spell Shards that only drop to the ground if killed by Zoe.

Collecting a Spell Shard allows Zoe to activate Spell Thief within the next 60 seconds, and she cannot pick up another Shard until she does.

(Active) Zoe mimics the active of the collected Spell Shard.

(Passive) Casting Spell Thief or one of her own summoner spells grants Zoe bonus movement speed as well as summoning three bubbles that orbit her for a short duration. The bubbles autonomously hurl themselves at nearest enemy, prioritising her attack target, dealing magic damage.

Cooldown: 0.25 seconds
Bonus Movement Speed: 10 / 25 / 40 / 55 / 70%
Bonus Movement Speed Duration: 2 / 2.5 / 3 / 3.5 / 4 seconds
Magic Damage per Orb: 23.3 / 38.3 / 53.3 / 68.3 / 83.3 (+16.7% of bonus Ability Power)
Total Magic Damage: 70 / 115 / 160 / 205 / 250 (+50% of bonus Ability Power)

ESleepy Trouble Bubble
Sleepy Trouble Bubble.png
(Active) Zoe kicks a ball that detonates on the first enemy hit, dealing magic damage and making the target Drowsy. After a brief delay, the Drowsy target falls asleep for 2 seconds.

Sleeping targets take double damage from the next attack or ability to hit them, up to a cap of Sleepy Trouble Bubble's damage, but are awoken early upon taking damage.

The ball's range is doubled when it passes through terrain. If the ball does not hit an enemy, it lingers on the ground as a trap for 4 seconds, which primes after a brief delay.

Putting a target to asleep refunds some of Sleepy Trouble Bubble's cooldown.

Cost: 80 mana
Cooldown: 16 / 15.5 / 15 / 14.5 / 14 seconds
Magic Damage: 60 / 100 / 140 / 180 / 220 (+40% of bonus Ability Power)
Cooldown Reduction: 10 / 15 / 20 / 25 / 30%

RPortal Jump
Portal Jump.png
(Active) Zoe targets a location and then dives into a portal that she opens beneath her, blinking to the target location after a very brief delay. After 1 second, she falls back through the portal and blinks back to her cast location.

Zoe remains able to attack and cast abilities during Portal Jump, and can see over walls, but cannot move.

Cost: 50 mana
Cooldown: 11 / 8 / 5 seconds

Competitive Usage

Patch History


Additional Content

Champion Information

Related Lore