There is a world far away populated by graceful and beautiful winged beings gifted with immortality, where an ancient conflict still rages. Like so many conflicts, this war split families. One side proclaimed themselves as beings of perfect order and justice, fighting to unite the world under their law and strong central governance. Those that fought against them saw their kin as tyrants, creatures incapable of seeing the larger view, who would sacrifice individuality and freedom for the illusion of efficiency and safety. Morgana was one who fought against what she perceived as the tyranny of her kind, and for that she was branded "fallen". Morgana was not innocent, having plumbed forgotten ways to gather forbidden might to become a powerful mistress of the black arts. This goal was driven by her obsession to defeat the general of the opposition's army - her sister, Kayle.
While the two were in fact birth-sisters, Kayle struck the first blow by disowning any filial connection when Morgana refused to join her cause. Eventually, Morgana grew in power enough to not only reach, but challenge Kayle. As the time approached when the two would meet in what could be their final conflict, Morgana was suddenly summoned to Valoran. At first, Morgana made a deal with the League's summoners to fight in exchange for greater power. With the advent of Kayle into the League, Morgana now willingly fights in the League of Legends for the privilege of being able to destroy her sister again, and again, and again. She lies in wait for the day the bonds of the Institute of War no longer hold her, and on that day she plans to destroy Kayle once and for all and return home a hero.
"There is no rest while Kayle's brand of tyranny still exists."
There is a world far away where an ancient conflict still rages. Like so many wars, this war split families. One side called themselves angels, claiming to be beings of perfect order and justice. Those that fought against them believed the angels to be tyrants, creatures incapable of seeing the larger view. Morgana was one who fought against what she perceived as the tyranny of the angels, and for that she was branded fallen. Morgana was not innocent, having taken to the practice of the black arts in an effort to fight against the general of her enemy's army - her sister, Kayle, who had long ago disavowed any filial connection. Then, as the two were locked in what might be their final conflict, they were suddenly summoned to Valoran. Morgana now fights in the League of Legends, but only with the goal of destroying her sister before returning home.
"While some call Morgana "fallen", she enjoys more clearly defining this status to her enemies."
(Active) Infects an area with desecrated soil for 5 seconds, causing enemy units who stand on the location to take magic damage. The damage is increased by 0.5% for every 1% of the target's missing health.
Cooldown: 10 seconds
Range to Center of AoE: 900
Radius of AoE: 175
Cost: 70 / 85 / 100 / 115 / 130 mana
Magic Damage Per Second: 8 / 16 / 24 / 32 / 40 (+22% of Ability Power)
(Active) Places a shield around target friendly champion, absorbing magic damage and preventing disables while the shield holds.
(Active) Morgana latches chains of energy onto nearby enemy champions, dealing initial damage to them after a brief delay of 0.5 seconds, and slowing their movement speed by 20% for up to 3 seconds. If the target(s) stay in range for the full duration of the slow, they are dealt the same magic damage again and are stunned for 1.5 seconds.
In a world without mana potions (and generally less early mana regeneration), we've identified a few champions for some emergency rations, giving early mana boosts until they can get their footing and purchase items to make up the deficit. This also means we can really understand which champions relied on mana potions as a crutch to limp through the early to mid game, and we can give additional love if necessary.
The following champs have +2.5 base mana regen per 5 seconds:
Just a light bump to reinforce Morgana’s pattern of fishing for Dark Bindings, especially for the supports out there working their mana overtime. Y’all the real MVP’s.
Q - Dark Binding
COST : 50/60/70/80/90⇒ 50/55/60/65/70
v5.9 Tormented Soil's damage is lowered at early ranks.
"While Morgana's strong crowd control and top-tier denial tool in Black Shield make her fantastic for those looking to protect a priority target or pick off a straggler, they also toe the line of making her a 'fallen-angel-of-all-trades'. In the interest of keeping her strengths strong, we're limiting her early lane control with the powerhouse pushing of Tormented Soil so she isn't great in every situation."
W - Tormented Soil
DAMAGE : 12/19/26/33/40 damage per second⇒ 8/16/24/32/40 damage per second
v5.7 Morgana's abilities have updated looks and sounds.
AUDIO & VISUALS : Morgana's autoattack and ability SFX and VFX have been updated for her base and all skins! Check here for the full details.
ICONS : Morgana has also received new ability icons!
"We're continuing our comprehensive pass at the game's older character textures. As with previous installments, our goal is to improve parity with newer releases and make sure everybody looks at home on the newly-updated Rift. At least two people said they're still reading this paragraph so we're gonna keep it!"
TEXTURES : The following textures have been updated:
v4.14 Black Shield has a lower base and R doesn't nuke as hard.
"Regardless of how she's played (as a mage or a support), Morgana brings a lot of utility and damage to the table, so we're looking to reduce some of her overall effectiveness. While we don't usually talk about specific changes in the context, reducing the base value on Black Shield means support Morgana will have to choose between the defense it provides and the offensive power she gets from leveling Dark Binding, while mage Morgana will be less affected with her AP ratios compensating at rank 1."
E - Black Shield
BASE SHIELD 95/160/225/290/355 ⇒ 70/140/210/280/350
R - Soul Shackles
BASE MAGIC DAMAGE 175/250/325 ⇒ 150/225/300
TOTAL POSSIBLE MAGIC DAMAGE PER TARGET 350 / 500 / 650 ⇒ 300 / 450 / 600
v3.14Context: Sometimes we want to adjust a champion's overall power without affecting their balance and functionality, we first look for ways to add gameplay and readability for their opponents. In Morgana's case, that means displaying the radius of Soul Shackles to both Morgana and her victims.
R - Soul Shackles
Now displays the leash radius to Morgana and her victims for the duration of the effect
v3.13 Summary: Morgana’s attack range, base attack speed, and basic attack animation have been improved across the board. Tormented Soil no longer reduces magic resistance per tick, instead it deals additional damage based on an enemy's missing health. Morgana should deal roughly the same amount of overall damage, although there’ll be some variation due to how the new Tormented Soil works.
Context: This change is more of a modernization of Morgana and her Tormented Soil by rewarding her for being continuously aggressive with landing her Dark Bindings. Specifically, we wanted to reinforce Morgana's standard damage combo of Dark Binding to Tormented Soil, rather than the "ideal" combo of using Tormented Soil's magic resistance reduction to make Dark Binding deal more damage.
Attack Range increased to 450 (from 425)
Base Attack Speed increased to 0.625 (from 0.579)
Improved basic attack responsiveness
Damage per second changed to 24/38/52/66/80 (+0.22 Ability Power) (from 25/40/55/70/85 (+0.2 Ability Power))
Tormented Soil's damage now increases by up to 50% based on the enemy's missing Health
Damage application cadence increased to every 0.5 seconds from every 1 second
Black Shield now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, Mark of the Assassin, Starcall, and Tormented Soil will now go through Black Shield. The damage they deal will still be absorbed.
REMAKEDark Binding Fires a line missile (skill shot), the first unit it encounters becomes unable to move for 4 seconds and takes damage over the duration.
Duration decreased to 5 from 7.
Periodic Damage Dealt changed to 25/40/55/70/85 per tick from 20/30/40/50/60 per tick (Combine with the Duration adjustment this means it does a total of 425 Damage at Level 5 previously it did 420).
Cooldown reduced to 14 from 18.
Ability Power Ratio changed to 0.3 from 0.2.
REMAKEBlack Shield changed to a Magic Absorbing shield, while the shield is up, the bearer will be immune to all magic effects until the shield is burned through magic damage. Shield Absorbs 100, 200, 300, 400, 500 + Ability Power.)
No longer stuns on cast, now it slows over the duration (still stuns at the end).
Damage changed to 175/250/350 from 150/250/350 on start and finish.
REMAKEEmpathize now causes 5/7.5/10% of Magic Damage dealt by Morgana to heal her.